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	<title>Comments on: What Wikipedia Defines as &#8216;Online Community Participation&#8217; &amp; Tips to Motivate Participation</title>
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		<title>By: Louis Janse van Rensburg</title>
		<link>http://www.heavychef.com/what-wikipedia-defines-as-online-community-participation-tips-to-motivate-participation/comment-page-1/#comment-485</link>
		<dc:creator>Louis Janse van Rensburg</dc:creator>
		<pubDate>Mon, 15 Dec 2008 04:47:03 +0000</pubDate>
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		<description>@Angela Connor - brilliant! Thanks for your comments.

Really important point re rewards. You&#039;re correct in saying &quot;reward where it matters&quot; and various type of &quot;asking questions&quot; methods.

Would love to get my hands (or eyes?) on case studies on some of these examples though.</description>
		<content:encoded><![CDATA[<p>@Angela Connor &#8211; brilliant! Thanks for your comments.</p>
<p>Really important point re rewards. You&#8217;re correct in saying &#8220;reward where it matters&#8221; and various type of &#8220;asking questions&#8221; methods.</p>
<p>Would love to get my hands (or eyes?) on case studies on some of these examples though.</p>
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		<title>By: Angela Connor</title>
		<link>http://www.heavychef.com/what-wikipedia-defines-as-online-community-participation-tips-to-motivate-participation/comment-page-1/#comment-486</link>
		<dc:creator>Angela Connor</dc:creator>
		<pubDate>Sun, 14 Dec 2008 21:48:32 +0000</pubDate>
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		<description>These are all really good tips. The Wikipedia definition is somewhat similar to the 90-9-1 principle but it seems to account for other &quot;types&quot; of users, such as the &quot;novice.&quot; I think that&#039;s important and I&#039;m glad I read it here. I focus on some of those people in my community though they are not always recognizable. One of the easiest ways you can get peopel to engage is by asking questions that they will want to answer, and you covered that in your post. However, there are other things you can do like create polls and other types of interactive content that does not require much work to participate. Rewards are great, but use them sparingly. You do not want people expecting something just for spending time in the community. Reward scarcely but where it matters, and nothing beats public acknowledgment. That&#039;s a &quot;Must&quot; in the community manager&#039;s arsenal as well.</description>
		<content:encoded><![CDATA[<p>These are all really good tips. The Wikipedia definition is somewhat similar to the 90-9-1 principle but it seems to account for other &#8220;types&#8221; of users, such as the &#8220;novice.&#8221; I think that&#8217;s important and I&#8217;m glad I read it here. I focus on some of those people in my community though they are not always recognizable. One of the easiest ways you can get peopel to engage is by asking questions that they will want to answer, and you covered that in your post. However, there are other things you can do like create polls and other types of interactive content that does not require much work to participate. Rewards are great, but use them sparingly. You do not want people expecting something just for spending time in the community. Reward scarcely but where it matters, and nothing beats public acknowledgment. That&#8217;s a &#8220;Must&#8221; in the community manager&#8217;s arsenal as well.</p>
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